Getting It Right In Print

This book throws light on the many misunderstood areas encountered by today's graphic designer: dot gain, image calibration, trapping, the use of RGB vs. CMYK colour, the generation of error-free, high-resolution PDF documents, and more. It is available in the UK and the USA in all good bookshops, online, or by contacting the UK publisher, Laurence King Publishing Ltd or the US publisher, Harry N. Abrams, Inc.

Getting It Right In Print provides an overview of the entire production process, from digital creation right through to commercial printing, and includes detailed instructions that will enable anyone, even complete beginners, to do all the necessary work for themselves before the job is sent to the print shop.



Table of Contents

Chapter 1
The Evolution of an Industry
The changing face of graphic design How it all started From letterpress to litho Advances in typesetting The font wars Film technology Filmless technology

Chapter 2
On the Press
The offset-litho process Other printing methods

Chapter 3
A Word about Paper
Paper weights and sizes Imposition

Chapter 4
Four-Colour Printing Explained
C M Y ...K? Screen angles and screen clash Beyond four colours

Chapter 5
Understanding Colour
RGB vs. CMYK Can you trust your monitor? Colour opposites How you perceive colour Can you trust your eyes? A case study How do you pick the colours you need? Some colour psychology

Chapter 6
Getting the Most out of Your Monitor
A monitor checklist Backwards calibration

Chapter 7
Calibrating a Greyscale Image
Dealing with highlights and shadows Creating a dot-gain test strip A practical example of greyscale calibration Adding contrast

Chapter 8
Bitmaps and Pixel Depth
Why are there 256 shades in a greyscale image? Pixel depth in colour images

Chapter 9
Calibrating Colour Images
Getting started Grey component replacment GCR in action Highlights and mid-tones Dealing with colour balance

Chapter 10
Colour-Management Systems
Photoshop colour settings Photoshop 5 and 5.5 Photoshop 6, 7 and CS Calibration test-strip settings

Chapter 11
Good and Bad Image Formats
Good image formats Creating a clipping path Duotones, DCS and PDF files Bad image formats

Chapter 12
Using Images from the Web
Optimization and resolution Genuine Fractals Print Pro

Chapter 13
Scanning
Scanning original material Scanning previously printed images

Chapter 14
Trapping
What is trapping? CorelDraw and Adobe Illustrator examples Photoshop, InDesign, PageMaker and Quark Creating and using a rich black Registration and trim marks Trapping into a rich black

Chapter 15
Using Pantone Colours
The Pantone Matching System Other Pantone products

Chapter 16
Photoshop Tips and More
Changing an object’s colour Smooth gradients Using desaturation to avoid RGB problems Useful greyscale options 'Unsharp mask’ and LAB mode Choosing the right halftone dot shape

Chapter 17
Preparing the File for the Printer
A printing checklist Using Adobe Acrobat Tools of the trade

Glossary

Index


Copyright © 2007 Mark Gatter ● Site map